On my recent trip to Asia to interact with LT staff there, we discussed the question, "Why is it that someone will not spend much time doing an e-learning course yet will spend hours playing a video game?" Our discussion led us to make a list of the characteristics of a video game that keep players involved. Here is a list of what we thought were important elements of a video game.
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I always love Tom Kuhlmann's rapid e-learning blog. Tom is insightful and generous with his ideas. Today's blog is directly related to how our Learning Technologies team developed our course creation tools, DEScribe and DEViewer.
One concept, two ways of explaining it:
Oral Communicator: (Uses story, song, pithy sayings, video, and often learns via trial/error/self correction)
Good judgment comes from experience. Experience comes from bad judgement!